Answer: How has the Create module prepared you to meet each standard listed? What strategies will you take away from the Create module and apply to your teaching? What lessons were most beneficial for you?
Standard B: The online teacher understands and is able to use a range of technologies, both existing and emerging, that effectively support student learning and engagement in the online environment.
Standard C: The online teacher plans, designs, and incorporates strategies to encourage active learning, application, interaction, participation, and collaboration in the online environment.
Standard E: The online teacher models, guides, and encourages legal, ethical, and safe behavior related to technology use.
Standard K: The online teacher arranges media and content to help students and teachers transfer knowledge most effectively in the online environment.
Lessons from Section 2, "Web Tools" and lessons from Section 4, "Learning Object Authoring" have helped me develop a mastery of Standard B above. I have identified and used a wide variety of web tools to enhance student instruction (here), and I have demonstrated the used of web tools in differentiating instruction (here) and assessment (here). Additionally, I have explored tools for learning object authoring (here), even even authored my own learning objects (here). The linked posts above also demonstrate my mastery of Sndard C as well because the use of the web tools and learning objects ensured that students were actively engaged and participating as they applied the content that had been delivered.
Lessons from Section 1, "Planning" helped me develop a mastery of Standard K. Creating a Content Map (here) and learning to implement sound design techniques (here) have helped me see the importance of planning and presenting content in a way that is conducive to learning. These ideas cross over into the process of aggregating content too (here).
Finally, lessons from Section 3, "OER" were helpful in understanding the legal and ethic use of resources and the importance of modeling to students how to search for and use content (here).
The lessons involving web 2.0 tools and learning object authoring have been the most beneficial to me. I have used learning objects created by others for years and have always wanted to learn how to create my own. Finding tools like Educaplay has helped me see that I can easily create and share my own objects that are tailored to my subjects and to my students. Lessons on Fair Use, TEACH Act, and OER also has helped me see the importance of using the Creative Commons or public domain when I create objects that include images or video. I also see that I have a right to protect my work through CC licensing as well. This is something that has held me back from creating my own content and learning objects. If I invest the time to create it, I want to know my work is protected and I want credit for it!
After learning how to create my own learning objects, I believe that I'll be doing a lot more object authoring. Now that I'm more sensitive to the design best practices, I hope to implement these strategies when creating content and when organizing material for online learning.
Standard B: The online teacher understands and is able to use a range of technologies, both existing and emerging, that effectively support student learning and engagement in the online environment.
Standard C: The online teacher plans, designs, and incorporates strategies to encourage active learning, application, interaction, participation, and collaboration in the online environment.
Standard E: The online teacher models, guides, and encourages legal, ethical, and safe behavior related to technology use.
Standard K: The online teacher arranges media and content to help students and teachers transfer knowledge most effectively in the online environment.
Lessons from Section 2, "Web Tools" and lessons from Section 4, "Learning Object Authoring" have helped me develop a mastery of Standard B above. I have identified and used a wide variety of web tools to enhance student instruction (here), and I have demonstrated the used of web tools in differentiating instruction (here) and assessment (here). Additionally, I have explored tools for learning object authoring (here), even even authored my own learning objects (here). The linked posts above also demonstrate my mastery of Sndard C as well because the use of the web tools and learning objects ensured that students were actively engaged and participating as they applied the content that had been delivered.
Lessons from Section 1, "Planning" helped me develop a mastery of Standard K. Creating a Content Map (here) and learning to implement sound design techniques (here) have helped me see the importance of planning and presenting content in a way that is conducive to learning. These ideas cross over into the process of aggregating content too (here).
Finally, lessons from Section 3, "OER" were helpful in understanding the legal and ethic use of resources and the importance of modeling to students how to search for and use content (here).
The lessons involving web 2.0 tools and learning object authoring have been the most beneficial to me. I have used learning objects created by others for years and have always wanted to learn how to create my own. Finding tools like Educaplay has helped me see that I can easily create and share my own objects that are tailored to my subjects and to my students. Lessons on Fair Use, TEACH Act, and OER also has helped me see the importance of using the Creative Commons or public domain when I create objects that include images or video. I also see that I have a right to protect my work through CC licensing as well. This is something that has held me back from creating my own content and learning objects. If I invest the time to create it, I want to know my work is protected and I want credit for it!
After learning how to create my own learning objects, I believe that I'll be doing a lot more object authoring. Now that I'm more sensitive to the design best practices, I hope to implement these strategies when creating content and when organizing material for online learning.
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